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Slice 1 of the lighting generator (ADR-0023): the first whole-dwelling, top-level overlay surface. LightingOverlay carries the four fixed-lighting bulb-count fields by their exact EPC names (all Optional, absolute counts) + EpcSimulation.lighting. The applicator's _fold_lighting writes the non-None counts directly onto the result EpcPropertyData by name (setattr) — simpler than ventilation's nested fold since the counts live top-level. Baseline unmutated; pyright strict clean. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
269 lines
8.8 KiB
Python
269 lines
8.8 KiB
Python
"""Behaviour of the Overlay Applicator: folding Simulation Overlays
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(EpcSimulation) onto a baseline EpcPropertyData to produce a new one for
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the calculator. See ADR-0016 and the Modelling glossary in CONTEXT.md.
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"""
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from datatypes.epc.domain.epc_property_data import (
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BuildingPartIdentifier,
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EpcPropertyData,
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SapBuildingPart,
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SapVentilation,
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)
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from domain.modelling.simulation import (
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BuildingPartOverlay,
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EpcSimulation,
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LightingOverlay,
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VentilationOverlay,
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WindowOverlay,
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)
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from domain.modelling.scoring.overlay_applicator import apply_simulations
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from tests.domain.sap10_calculator.worksheet._elmhurst_worksheet_000490 import (
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build_epc,
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)
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def _part(epc: EpcPropertyData, identifier: BuildingPartIdentifier) -> SapBuildingPart:
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return next(p for p in epc.sap_building_parts if p.identifier is identifier)
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def test_apply_writes_targeted_building_part_and_leaves_others_untouched() -> None:
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# Arrange
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baseline: EpcPropertyData = build_epc()
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extension_before: int | str = _part(
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baseline, BuildingPartIdentifier.EXTENSION_1
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).wall_insulation_type
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simulation = EpcSimulation(
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building_parts={
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BuildingPartIdentifier.MAIN: BuildingPartOverlay(wall_insulation_type=1)
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}
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)
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# Act
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result: EpcPropertyData = apply_simulations(baseline, [simulation])
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# Assert
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assert _part(result, BuildingPartIdentifier.MAIN).wall_insulation_type == 1
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assert (
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_part(result, BuildingPartIdentifier.EXTENSION_1).wall_insulation_type
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== extension_before
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)
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def test_empty_simulation_is_a_no_op() -> None:
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# Arrange
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baseline: EpcPropertyData = build_epc()
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# Act
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result: EpcPropertyData = apply_simulations(baseline, [EpcSimulation()])
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# Assert
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assert result == baseline
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def test_later_simulation_wins_on_a_shared_field() -> None:
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# Arrange
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baseline: EpcPropertyData = build_epc()
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first = EpcSimulation(
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building_parts={
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BuildingPartIdentifier.MAIN: BuildingPartOverlay(wall_insulation_type=1)
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}
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)
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second = EpcSimulation(
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building_parts={
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BuildingPartIdentifier.MAIN: BuildingPartOverlay(wall_insulation_type=2)
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}
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)
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# Act
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result: EpcPropertyData = apply_simulations(baseline, [first, second])
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# Assert
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assert _part(result, BuildingPartIdentifier.MAIN).wall_insulation_type == 2
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def test_apply_writes_dwelling_ventilation_onto_sap_ventilation() -> None:
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# Arrange — a Measure Dependency overlay targets the whole-dwelling
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# ventilation system (no building part), e.g. retrofit MEV.
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baseline: EpcPropertyData = build_epc()
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simulation = EpcSimulation(
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ventilation=VentilationOverlay(
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mechanical_ventilation_kind="EXTRACT_OR_PIV_OUTSIDE"
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)
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)
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# Act
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result: EpcPropertyData = apply_simulations(baseline, [simulation])
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# Assert
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assert result.sap_ventilation is not None
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assert (
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result.sap_ventilation.mechanical_ventilation_kind
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== "EXTRACT_OR_PIV_OUTSIDE"
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)
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def test_ventilation_overlay_creates_sap_ventilation_when_baseline_has_none() -> None:
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# Arrange — a naturally-ventilated baseline that lodged no SapVentilation.
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baseline: EpcPropertyData = build_epc()
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baseline.sap_ventilation = None
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simulation = EpcSimulation(
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ventilation=VentilationOverlay(
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mechanical_ventilation_kind="EXTRACT_OR_PIV_OUTSIDE"
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)
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)
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# Act
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result: EpcPropertyData = apply_simulations(baseline, [simulation])
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# Assert
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assert isinstance(result.sap_ventilation, SapVentilation)
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assert (
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result.sap_ventilation.mechanical_ventilation_kind
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== "EXTRACT_OR_PIV_OUTSIDE"
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)
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def test_ventilation_overlay_leaves_building_parts_and_baseline_untouched() -> None:
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# Arrange
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baseline: EpcPropertyData = build_epc()
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main_before: int | str = _part(
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baseline, BuildingPartIdentifier.MAIN
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).wall_insulation_type
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simulation = EpcSimulation(
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ventilation=VentilationOverlay(
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mechanical_ventilation_kind="EXTRACT_OR_PIV_OUTSIDE"
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)
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)
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# Act
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result: EpcPropertyData = apply_simulations(baseline, [simulation])
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# Assert — ventilation overlay touches only sap_ventilation; the baseline
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# is never mutated.
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assert _part(result, BuildingPartIdentifier.MAIN).wall_insulation_type == main_before
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assert baseline.sap_ventilation is not None
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assert baseline.sap_ventilation.mechanical_ventilation_kind is None
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def test_baseline_is_not_mutated() -> None:
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# Arrange
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baseline: EpcPropertyData = build_epc()
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original: int | str = _part(
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baseline, BuildingPartIdentifier.MAIN
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).wall_insulation_type
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# Act
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_: EpcPropertyData = apply_simulations(
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baseline,
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[
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EpcSimulation(
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building_parts={
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BuildingPartIdentifier.MAIN: BuildingPartOverlay(
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wall_insulation_type=1
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)
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}
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)
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],
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)
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# Assert
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assert (
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_part(baseline, BuildingPartIdentifier.MAIN).wall_insulation_type == original
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)
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def test_apply_folds_a_window_overlay_by_index_into_transmission_details() -> None:
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# Arrange — window 0 starts double (glazing_type 2, U 2.8, g 0.76); the
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# overlay upgrades it to a modern double spec, writing the U-value and
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# solar-g into the nested WindowTransmissionDetails (ADR-0022).
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baseline: EpcPropertyData = build_epc()
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# Act — target window 0 by its sap_windows index.
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result: EpcPropertyData = apply_simulations(
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baseline,
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[
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EpcSimulation(
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windows={
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0: WindowOverlay(
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glazing_type=5, u_value=1.40, solar_transmittance=0.72
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)
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}
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)
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],
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)
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# Assert — glazing_type set on the window; U/g routed into the transmission
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# details (where the cascade reads them); other windows untouched.
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upgraded = result.sap_windows[0]
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assert upgraded.glazing_type == 5
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assert upgraded.window_transmission_details is not None
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assert abs(upgraded.window_transmission_details.u_value - 1.40) <= 1e-9
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assert abs(upgraded.window_transmission_details.solar_transmittance - 0.72) <= 1e-9
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assert result.sap_windows[1].window_transmission_details is not None
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assert abs(result.sap_windows[1].window_transmission_details.u_value - 2.8) <= 1e-9
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def test_baseline_windows_are_not_mutated_by_a_window_overlay() -> None:
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# Arrange
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baseline: EpcPropertyData = build_epc()
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assert baseline.sap_windows[0].window_transmission_details is not None
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original_u: float = baseline.sap_windows[0].window_transmission_details.u_value
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# Act
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_: EpcPropertyData = apply_simulations(
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baseline,
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[EpcSimulation(windows={0: WindowOverlay(u_value=1.40)})],
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)
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# Assert
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assert baseline.sap_windows[0].window_transmission_details is not None
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assert (
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baseline.sap_windows[0].window_transmission_details.u_value == original_u
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)
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def test_apply_writes_dwelling_lighting_onto_top_level_bulb_counts() -> None:
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# Arrange — a whole-dwelling lighting change (no building part), e.g. an
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# all-LED upgrade folded onto the top-level bulb counts (ADR-0023).
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baseline: EpcPropertyData = build_epc()
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simulation = EpcSimulation(
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lighting=LightingOverlay(
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led_fixed_lighting_bulbs_count=8,
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cfl_fixed_lighting_bulbs_count=0,
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incandescent_fixed_lighting_bulbs_count=0,
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low_energy_fixed_lighting_bulbs_count=0,
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)
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)
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# Act
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result: EpcPropertyData = apply_simulations(baseline, [simulation])
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# Assert
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assert result.led_fixed_lighting_bulbs_count == 8
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assert result.cfl_fixed_lighting_bulbs_count == 0
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assert result.incandescent_fixed_lighting_bulbs_count == 0
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assert result.low_energy_fixed_lighting_bulbs_count == 0
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def test_baseline_lighting_is_not_mutated_by_a_lighting_overlay() -> None:
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# Arrange — 000490 lodges 8 low-energy-unknown bulbs, 0 LED.
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baseline: EpcPropertyData = build_epc()
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original_led: int = baseline.led_fixed_lighting_bulbs_count
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original_lel: int = baseline.low_energy_fixed_lighting_bulbs_count
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# Act — fold an all-LED overlay (led = the 8 total).
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_: EpcPropertyData = apply_simulations(
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baseline,
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[
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EpcSimulation(
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lighting=LightingOverlay(
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led_fixed_lighting_bulbs_count=8,
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low_energy_fixed_lighting_bulbs_count=0,
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)
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)
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],
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)
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# Assert — the baseline's counts are untouched.
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assert baseline.led_fixed_lighting_bulbs_count == original_led
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assert baseline.low_energy_fixed_lighting_bulbs_count == original_lel
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